Decks for Gods Unchained

An overview of Gods Unchained decks. Best rated decks on top.

These Aren't My Pants
A bunch of goofy nonsense
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Back-Alley Vendor
Roar: Replace all Runes, Anims, and Enchanted Weapons in your hand with random Legendary cards.
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3
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Back-Alley Vendor
Roar: Replace all Runes, Anims, and Enchanted Weapons in your hand with random Legendary cards.
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Cardshark
Roar: Summon a 1/1 Bodyguard with Frontline.
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Cardshark
Roar: Summon a 1/1 Bodyguard with Frontline.
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Deuteria, Manashard Mage
Roar: Add a 1 Mana 4/4 Young Manaborn to your deck.
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Nether
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Expectant Chicken
Confused. Roar: Summon a Chicken Egg.
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1
Expectant Chicken
Confused. Roar: Summon a Chicken Egg.
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1
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Ghost Marauder
Give creatures damaged by this Burn +1.
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Ghost Marauder
Give creatures damaged by this Burn +1.
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1
Nether
1
Harvest Arachne
Deadly.
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1
1
Harvest Arachne
Deadly.
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Lost In The Depths
Obliterate your deck. Replace it with random cards. They cost 2 less.
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Lost In The Depths
Obliterate your deck. Replace it with random cards. They cost 2 less.
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Namebinder Zal'zie
At the end of each turn, if your God Power is active, change it to a random new one.
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Nemris, the Unstable
Each turn this is in your hand, transform into a random Legendary creature.
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Rampart
Frontline. Cannot attack.
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7
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Rampart
Frontline. Cannot attack.
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7
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Raving Fan
When you use your God power, give +2 Attack to this creature.
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3
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Raving Fan
When you use your God power, give +2 Attack to this creature.
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3
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Swashbuckler
Twin-Strike. Roar: Deal 1 damager.
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Swashbuckler
Twin-Strike. Roar: Deal 1 damager.
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Clone
Copy the lowest cost creature in your hand.
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Clone
Copy the lowest cost creature in your hand.
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Dart Maniac
Roar: Deal 1 damage to two enemy creatures. You may select the same creature twice.
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Erratic Summons
Summon a copy of a random creature from your opponent's Void.
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Erratic Summons
Summon a copy of a random creature from your opponent's Void.
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Scarab Swarm
Whenever a creature dies, Heal your God for 2 Health.
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Scarab Swarm
Whenever a creature dies, Heal your God for 2 Health.
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The Portable Fortress
Frontline. Cannot attack.
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10
Atlantean
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Sign of Avarice
You can use your God Power twice per turn.
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Nether
Nature Combo
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12
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Sobek
Whenever you play a Nature card, refresh 2 Mana Gems. Afterlife: Summon a Shrine of Sobek.
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Anubian
6
Nature, Overgrown
Roar: Obliterate 12 cards in your Void. Refresh 6 Mana. Your God Power becomes Cultivate.
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Compost Charm
Obliterate 8 cards from your Void and Heal 10 to your God. If this puts your God at full health, add a random Nature card to your hand.
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Compost Charm
Obliterate 8 cards from your Void and Heal 10 to your God. If this puts your God at full health, add a random Nature card to your hand.
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Photogenesis
Add 4 random Nature cards to your hand. Refresh 6 Mana.
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Photogenesis
Add 4 random Nature cards to your hand. Refresh 6 Mana.
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Revenant Lynx
Confused. Refresh 2 Mana.
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Revenant Lynx
Confused. Refresh 2 Mana.
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Natural Selection
Target friendly creature gains an extra attack this turn and attacks a random enemy creature. Add a random Nature card to your hand.
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Natural Selection
Target friendly creature gains an extra attack this turn and attacks a random enemy creature. Add a random Nature card to your hand.
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Wilds Lifebonder
Whenever you play a Nature card, Heal 3 to your God.
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Wilds Lifebonder
Whenever you play a Nature card, Heal 3 to your God.
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Underbrush Boar
Confused. At the end of the turn this creature is summoned, attack a random enemy creature.
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2
Underbrush Boar
Confused. At the end of the turn this creature is summoned, attack a random enemy creature.
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Vine Armour
Whenever your God is attacked, deal 2 damage to the attacker and remove 1 Durability.
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6
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Spirit Animal
Deal 3 damage to a random enemy creature. Control Amazon: Choose the target.
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Spirit Animal
Deal 3 damage to a random enemy creature. Control Amazon: Choose the target.
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Agrodor Protector
Frontline. Regen +1.
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5
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Agrodor Protector
Frontline. Regen +1.
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Amazon
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Pack Stalk
Refresh 5 Mana Gems.
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Pack Stalk
Refresh 5 Mana Gems.
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Revivification
Heal your God for 7 Health. If this puts your God at full Health, add a random Nature card to your hand.
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Revivification
Heal your God for 7 Health. If this puts your God at full Health, add a random Nature card to your hand.
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Canopy Barrage
Pick One: Deal 4 damage to a random enemy creature, or deal 3 damage to a random enemy creature and Heal 3 to your God.
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Canopy Barrage
Pick One: Deal 4 damage to a random enemy creature, or deal 3 damage to a random enemy creature and Heal 3 to your God.
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Managarmr, Moon Hound
Confused. Whenever this creature attacks, refresh 2 Mana Gems.
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Lightning Strike
Deal 3 damage to a random enemy creature, with a 50% chance to hit up to 3 more times. Refresh 1 Mana Gem for each miss.
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Lightning Strike
Deal 3 damage to a random enemy creature, with a 50% chance to hit up to 3 more times. Refresh 1 Mana Gem for each miss.
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Sentient Amphora
Frontline. Cannot attack. Afterlife: Draw a card.
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Sentient Amphora
Frontline. Cannot attack. Afterlife: Draw a card.
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Soldiers
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Sanctify
Give Ward to all creatures with 2 or less attack. Draw a card.
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Nimble Pixie
Flank. Roar: Summon a Nimble Pixie.
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Nimble Pixie
Flank. Roar: Summon a Nimble Pixie.
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Amazon
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Will O' Wisp
Ward. Roar: Summon a Will O' Wisp.
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Will O' Wisp
Ward. Roar: Summon a Will O' Wisp.
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Papal Bull
All creatures with 2 or less Attack gain Protected and +2 Health.
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Papal Bull
All creatures with 2 or less Attack gain Protected and +2 Health.
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Pacifism
Set the Attack of all creatures with 4 or more Attack to 2.
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Pacifism
Set the Attack of all creatures with 4 or more Attack to 2.
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Wicked Fae
Roar: Deal 1 damage to a creature, summon a 1/1 Impling.
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Wicked Fae
Roar: Deal 1 damage to a creature, summon a 1/1 Impling.
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Nether
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Infernal Footsoldier
Roar: Summon an Infernal Footsoldier. Give creatures damaged by this Burn +1.
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Infernal Footsoldier
Roar: Summon an Infernal Footsoldier. Give creatures damaged by this Burn +1.
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Nether
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Inspirator
All other friendly creatures have +1 Attack.
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Inspirator
All other friendly creatures have +1 Attack.
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Blind Martyr
Frontline. Afterlife: Give +2/+2 to all other friendly creatures.
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Pixielock
At the end of your turn, summon a 1/1 Nimble Pixie.
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Amazon
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Field Martyr
Roar: Gain +1/+1 for each friendly creature.
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Amazon
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Jungle Shepherd
Backline. Whenever you summon a friendly creature with 2 or less attack, add a random Anim to your hand.
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Patience Priestess
Whenever a friendly creature is summoned, give it +1 Health and Frontline.
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Tutankhamun
Backline. At the end of each turn, summon a 1/1 Skeleton with Soulless for every friendly creature put into your Void that turn.
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Anubian
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Ruthless Caipora
Roar: Gain +1/+2 for each friendly creature.
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Amazon
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Reflection Elementalist
Roar: Summon 2 copies of this creature.
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Reflection Elementalist
Roar: Summon 2 copies of this creature.
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Seraph
Frontline. Protected. Afterlife: Set the Attack of all enemy creatures to 1.
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Singsong Satyr
All other friendly creatures have +1 Attack.
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Arrest Warrant
Summon two 2/2 Acolytes. If your opponent has a creature with 4 or more Attack, summon two more.
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Light, Ascended
Give all friendly 2 Attack creatures +4 Health. Your God Power becomes Shine.
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Griffith, The Chosen
Roar: Set the Attack of all other creatures with 4 or more Attack to 1.
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Judge Envoy
All other friendly creatures have +2/+1.
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Aether
Enrage and Defend
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Tamed Mammoth
Whenever a friendly creature takes damage and survives, gain +1 Attack.
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Tamed Mammoth
Whenever a friendly creature takes damage and survives, gain +1 Attack.
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Nether Nanny
Whenever this creature survives damage, summon a 1/1 Impling.
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Nether Nanny
Whenever this creature survives damage, summon a 1/1 Impling.
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Nether
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Dragon Tooth Warrior
If this creature survives damage, summon a copy with half Health. (Rounded down).
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Dragon Tooth Warrior
If this creature survives damage, summon a copy with half Health. (Rounded down).
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Auric Rush
Pick One: Deal 1 damage to all creatures, or deal 2 damage to a creature.
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Auric Rush
Pick One: Deal 1 damage to all creatures, or deal 2 damage to a creature.
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Demoralise
Deal 1 damage to all damaged creatures. Draw a card.
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Demoralise
Deal 1 damage to all damaged creatures. Draw a card.
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Open Sea Raider
Whenever another friendly Viking takes damage, deal 1 damage to a random enemy creature.
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Open Sea Raider
Whenever another friendly Viking takes damage, deal 1 damage to a random enemy creature.
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Viking
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Roadside Outfitter
At the end of your turn, give +1/+1 to all creatures in your hand.
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Roadside Outfitter
At the end of your turn, give +1/+1 to all creatures in your hand.
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Blacksmith Armourer
Roar: Give +1/+1 to all creatures in your hand.
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Blacksmith Armourer
Roar: Give +1/+1 to all creatures in your hand.
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Blade Trial Valkyrie
Roar: Deal 1 damage to all other creatures. Add an Enchanted Weapon to your hand.
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Blade Trial Valkyrie
Roar: Deal 1 damage to all other creatures. Add an Enchanted Weapon to your hand.
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Viking
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Cyclops
Whenever this creature attacks a creature, deal 1 damage to all other creatures.
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Judge Envoy
All other friendly creatures have +2/+1.
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Judge Envoy
All other friendly creatures have +2/+1.
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Aether
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Gunpowder Plot
Give all creatures Burn +1. Put a lock on an opponent's Mana Gem.
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Gunpowder Plot
Give all creatures Burn +1. Put a lock on an opponent's Mana Gem.
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Prodigious Armourer
Backline. At the end of your turn, give +2 Health to a random friendly creature.
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Prodigious Armourer
Backline. At the end of your turn, give +2 Health to a random friendly creature.
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Aging Veteran
Roar: Give a friendly creature +2 Health.
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Aging Veteran
Roar: Give a friendly creature +2 Health.
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2
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Trial Spirit
Roar: Give a friendly creature +2 Health.
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Trial Spirit
Roar: Give a friendly creature +2 Health.
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Aether
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Unruly Shredder
Every time this creature takes damage, draw a card, and discard a random card.
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Atlantean
Death Control
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Corrupt Ceremony
Each player moves the top 2 cards in their deck to their Void, and Draws a card.
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Corrupt Ceremony
Each player moves the top 2 cards in their deck to their Void, and Draws a card.
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Catacomb Curator
Roar: Discard a card of your choosing. Afterlife: Draw a card.
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Catacomb Curator
Roar: Discard a card of your choosing. Afterlife: Draw a card.
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Anubian
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Faustian Pact
Draw 13 cards. At the end of your turn, discard your hand.
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Contagious Ghoul
Roar: Move the top card of your deck into your Void.
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Contagious Ghoul
Roar: Move the top card of your deck into your Void.
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Unruly Shredder
Every time this creature takes damage, draw a card, and discard a random card.
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Unruly Shredder
Every time this creature takes damage, draw a card, and discard a random card.
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Atlantean
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Wasteful Shax
Regen +1. At the start of your turn, before you draw, choose and discard a creature. Destroy Wasteful Shax if you cannot.
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Wasteful Shax
Regen +1. At the start of your turn, before you draw, choose and discard a creature. Destroy Wasteful Shax if you cannot.
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Nether
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Jason, Medea's Muse
Game Start: Delve 3 Legendary creatures and add them your deck.
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Olympian
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Omnipresence
Roar: Copy the Attack and Health of a random creature from your Void.
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Omnipresence
Roar: Copy the Attack and Health of a random creature from your Void.
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Nether
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Eternal Servant
Whenever you discard a card, draw a card and your God takes 2 damage.
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Eternal Servant
Whenever you discard a card, draw a card and your God takes 2 damage.
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Ares Peacemaker
At the start of your turn, destroy all creatures.
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Ares Peacemaker
At the start of your turn, destroy all creatures.
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Reborn Pharaoh
When this card enters your hand, copy the card text of a random Anubian in your Void.
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Reborn Pharaoh
When this card enters your hand, copy the card text of a random Anubian in your Void.
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2
Anubian
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Hallowed Keeper
Roar: Gain +1 Attack for every 2 creatures in your Void.
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Hallowed Keeper
Roar: Gain +1 Attack for every 2 creatures in your Void.
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Aether
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Dread Queen Persephone
At the beginning of your turn, discard a creature of your choosing. If you do this, select a creature from your Void and summon it.
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4
Olympian
6
Anubis, Guide of Souls
Backline. Whenever a friendly Anubian dies, draw a card.
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7
Anubian
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Reap
Destroy a creature. Heal your God for 4 Health.
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Deathdealt Netherine
Roar: Destroy a creature with 3 or less health.
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The Sky Reaver
Whenever your God attacks, draw a card.
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Aether
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Hotep the Embalmer
Roar: The next spell you cast this turn that costs no more than your total Mana Gems, costs Health instead of Mana.
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Hotep the Embalmer
Roar: The next spell you cast this turn that costs no more than your total Mana Gems, costs Health instead of Mana.
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Anubian
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Apocalypse, Now!
Destroy all creatures. Destroy all creatures again.
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Apocalypse, Now!
Destroy all creatures. Destroy all creatures again.