Decks for Gods Unchained

Explore all the winning and latest decks. Start building decks for Gods Unchained.

nature Deck
nature Deck
First seen about 7 hours ago
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5
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0
10+
71.08%
Won 15 / 16 matches
Defeated 3 different players
Played by 1 player
Played last about 4 hours ago
core
genesis
3
Grass Roots

Obliterate your void. If you obliterated 6 or more cards, add a random Nature card to your hand and reduce its cost by 2. Otherwise, add two random Nature cards instead.

3
Grass Roots

Obliterate your void. If you obliterated 6 or more cards, add a random Nature card to your hand and reduce its cost by 2. Otherwise, add two random Nature cards instead.

8
The Gatekeeper
Backline. At the end of your turn, summon a random creature from your void.
3
7
4
Overgrown Rhino
Confused.
5
5
4
Overgrown Rhino
Confused.
5
5
4
Bladefly
Roar: Summon two Bladeflys.
2
1
5
The Hunt
Deal 6 damage randomly split among all enemy creatures.
2
Staff of Roots
Twin strike. Blitz. Afterlife: Summon a 1/1 Walking Plant.
1
4
8
Vinebound Jotun

Overkill damage is split randomly among the target's friendly characters. Roar: Deal 3 damage to all other creatures.

10
12
7
Cyclops Defender
Frontline.
6
10
7
Cyclops Defender
Frontline.
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10
6
Mammon's Stalwart
Frontline. Roar: Summon a 2/2 Netherling.
3
6
6
Mammon's Stalwart
Frontline. Roar: Summon a 2/2 Netherling.
3
6
6
Minotaur Phalanx
Frontline.
4
8
6
Spiral Golem
At the start of your turn, attack a random enemy creature.
8
10
7
Photogenesis
Add 4 random Nature cards to your hand. Refresh 6 mana.
7
Photogenesis
Add 4 random Nature cards to your hand. Refresh 6 mana.
1
Netherborne Binder
Afterlife: Heal your opponent's god for 3.
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3
1
Netherborne Binder
Afterlife: Heal your opponent's god for 3.
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3
3
Vine Armour
Whenever your god is attacked, deal 2 damage to the attacker and remove 1 durability.
1
4
3
Vine Armour
Whenever your god is attacked, deal 2 damage to the attacker and remove 1 durability.
1
4
7
Rampaging Leviathan
Confused. Overkill damage is randomly split among enemy characters. Roar: Deal 5 damage to a random enemy creature.
5
5
2
Underbrush Boar
Confused. At the end of the turn Underbrush Boar is summoned, attack a random enemy creature.
3
3
2
Underbrush Boar
Confused. At the end of the turn Underbrush Boar is summoned, attack a random enemy creature.
3
3
4
Agrodor Protector
Frontline. Regen 1.
3
5
4
Agrodor Protector
Frontline. Regen 1.
3
5
5
Avatar of Nature

At the end of your turn, summon a 1/1 Walking Plant.

5
5
9
Tyet, Heir To The Sky

Flank. Frontline. Twin strike. Ward. Gain ward at the end of each turn. Roar: Gain +2/+1 for each card in your hand.

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9
2
Canopy Barrage
Pick one: Deal 4 damage to a random enemy creature, or deal 3 and heal your god for 3.
2
Canopy Barrage
Pick one: Deal 4 damage to a random enemy creature, or deal 3 and heal your god for 3.
war Deck
war Deck
First seen 1 day ago
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10+
69.57%
Won 13 / 15 matches
Defeated 3 different players
Played by 1 player
Played last about 23 hours ago
core
genesis
6
Aeneas
Blitz. Twin strike. Protected. At the end of your turn, Aeneas gains protected.
3
3
6
Bast's Claws
Godblitz. Whenever you attack, give +1/+1 to a random creature in your hand.
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4
5
Devouring Golem
Twin strike. Start of your turn: Destroy a random other friendly Atlantean and gain +3/+3.
4
5
1
Leviathan Hunter
Roar: Equip a 1/2 Barbed Hook.
2
1
4
Scythes of the Harvest
Godblitz. Roar: Give strength +1 to a random friendly creature.
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2
5
Cursed Caipora
Protected. Frontline. Deadly.
1
2
5
Cursed Caipora
Protected. Frontline. Deadly.
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2
4
Viking Longship
Blitz. Flank. Roar: Give all other friendly creatures flank.
3
5
4
Viking Longship
Blitz. Flank. Roar: Give all other friendly creatures flank.
3
5
2
Belligerent Warlock
After Belligerent Warlock attacks a creature, draw a card.
2
2
2
Belligerent Warlock
After Belligerent Warlock attacks a creature, draw a card.
2
2
2
Skeleton Heavy
2
4
2
Skeleton Heavy
2
4
1
Auric Rush
Pick one: Deal 1 damage to all creatures, or deal 2 damage to a creature.
1
Auric Rush
Pick one: Deal 1 damage to all creatures, or deal 2 damage to a creature.
3
Trojan Battlemage
Twin strike. Protected.
3
1
3
Trojan Battlemage
Twin strike. Protected.
3
1
3
Harvest Arachne
Deadly.
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2
1
Bladecaster
Bladecaster gets +1/+1 after it attacks a creature.
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2
1
Bladecaster
Bladecaster gets +1/+1 after it attacks a creature.
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2
6
Blade Trial Valkyrie
Roar: Deal 1 damage to all other creatures. Add an enchanted weapon to your hand.
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5
Annoying Combatant
Frontline.
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6
3
Dune Cavalry
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4
Highland Defender
Roar: Summon a 1/1 Huscarl with frontline.
4
3
1
Tartessian Improviser
Roar: Give a random creature in your hand +2/+1.
2
1
6
Helian Blademaster
Ward. Roar: Draw a card.
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Zaxiom, Cryptic Panther
Roar: If any creatures in your hand have deadly, flank, frontline, hidden, protected, twin strike, or ward, gain those attributes.
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4
Amplureal, Sentient Shard
Deadly. Afterlife: Put an Amplureal, Sentient Shard on 3rd from the top of your deck.
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Viking Outrider
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7
Porphyrion, Dread Cyclops
Ward. At the end of your turn, increase the mana cost of your opponent's god power by 2 until your next turn.
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