Decks for Gods Unchained

Explore all the winning and latest decks. Start building decks for Gods Unchained.

war Deck
war Deck
First seen 2 days ago
0
0
3
1
5
2
4
3
5
4
4
5
4
6
2
7
3
8
0
9
0
10+
74.71%
Won 28 / 31 matches
Defeated 10 different players
Played by 1 player
Played last 17 minutes ago
core
3
Blade of Styx
Godblitz.
3
2
2
Pyrrhic Hatchling
Creatures damaged by this get burn +1.
2
3
7
Veteran Cataphract
Roar: Give a friendly creature +3/+3.
6
6
6
Frost Giant Deadshot
Roar: Deal 3 damage to an enemy creature.
4
5
1
Deuteria, Manashard Mage
Roar: Add a 1 mana 4/4 Young Manaborn to your deck.
2
2
5
Helios Battlesworn
5
6
5
Helios Battlesworn
5
6
7
Burnished Bull
10
10
5
Cursed Caipora
Protected. Frontline. Deadly.
1
2
8
Helian Elite
Protected. Frontline.
10
12
3
Dune Cavalry
3
4
8
Grendel, Night Terror
Blitz. Twin strike. Each time Grendel, Night Terror attacks another creature, gain protected.
6
6
2
Skeleton Heavy
2
4
2
Skeleton Heavy
2
4
4
Mercenary Troop
Add 3 randomised warriors to your hand.
6
Cyclops Marksman
Twin strike.
4
7
4
Tamed Mammoth
Whenever a friendly creature takes damage and survives, gain +1 strength.
3
5
8
Ares' Runeblade
Godblitz. Whenever you attack, deal 2 damage to all creatures. Heal your god for each damage done to creatures.
5
2
4
Wetlands Ogre
4
5
3
Harvest Arachne
Deadly.
3
2
3
Harvest Arachne
Deadly.
3
2
4
Viking Longship
Blitz. Flank. Roar: Give all other friendly creatures flank.
3
5
5
Ogre Archer
Roar: Deal 3 damage to an enemy creature.
3
3
2
Ranger Firstbow
Roar: Deal 1 damage to an enemy creature.
2
2
4
Amplureal, Sentient Shard
Deadly. Afterlife: Put an Amplureal, Sentient Shard on 3rd from the top of your deck.
4
2
1
Tavern Brawler
Blitz.
2
2
2
Aging Veteran
Roar: Give a friendly creature health +2.
2
2
6
Minotaur Phalanx
Frontline.
4
8
1
Deadly Arsenal
Give a creature +2/+2.
6
Carnage Sweep

Deal 2 damage to all creatures. If you have a relic equipped, remove 1 durability and destroy all creatures instead.

war Deck
war Deck
First seen about 7 hours ago
0
0
6
1
4
2
6
3
3
4
6
5
4
6
1
7
0
8
0
9
0
10+
74.33%
Won 32 / 36 matches
Defeated 17 different players
Played by 1 player
Played last about 1 hour ago
core
genesis
1
Deadly Arsenal
Give a creature +2/+2.
1
Deadly Arsenal
Give a creature +2/+2.
1
Tartessian Improviser
Roar: Give a random creature in your hand +2/+1.
2
1
1
Tartessian Improviser
Roar: Give a random creature in your hand +2/+1.
2
1
1
Deuteria, Manashard Mage
Roar: Add a 1 mana 4/4 Young Manaborn to your deck.
2
2
5
Cursed Caipora
Protected. Frontline. Deadly.
1
2
5
Cursed Caipora
Protected. Frontline. Deadly.
1
2
5
Devouring Golem
Twin strike. Start of your turn: Destroy a random other friendly Atlantean and gain +3/+3.
4
5
5
Devouring Golem
Twin strike. Start of your turn: Destroy a random other friendly Atlantean and gain +3/+3.
4
5
1
Leviathan Hunter
Roar: Equip a 1/2 Barbed Hook.
2
1
4
Viking Longship
Blitz. Flank. Roar: Give all other friendly creatures flank.
3
5
4
Viking Longship
Blitz. Flank. Roar: Give all other friendly creatures flank.
3
5
2
Skeleton Heavy
2
4
2
Skeleton Heavy
2
4
3
Trojan Battlemage
Twin strike. Protected.
3
1
3
Trojan Battlemage
Twin strike. Protected.
3
1
3
Blade of Styx
Godblitz.
3
2
3
Blade of Styx
Godblitz.
3
2
5
Helios Battlesworn
5
6
6
Helian Blademaster
Ward. Roar: Draw a card.
5
5
6
Helian Blademaster
Ward. Roar: Draw a card.
5
5
3
Harvest Arachne
Deadly.
3
2
6
Bast's Claws
Godblitz. Whenever you attack, give +1/+1 to a random creature in your hand.
3
4
5
Zaxiom, Cryptic Panther
Roar: If any creatures in your hand have deadly, flank, frontline, hidden, protected, twin strike, or ward, gain those attributes.
4
4
4
Carthaginian Marine
Roar: Deal 2 damage to an enemy creature.
3
3
7
Tyr, The Just
Blitz. Tyr, The Just gains strength +5 when it takes damage.
5
9
2
Belligerent Warlock
After Belligerent Warlock attacks a creature, draw a card.
2
2
2
Belligerent Warlock
After Belligerent Warlock attacks a creature, draw a card.
2
2
3
Viking Outrider
4
3
6
Paragon of Fortune
Pick one: Give a friendly creature +4/+2, or +2/+4.
3
3
nature Deck
nature Deck
First seen 3 days ago
0
0
7
1
10
2
4
3
6
4
3
5
0
6
0
7
0
8
0
9
0
10+
71.43%
Won 10 / 10 matches
Defeated 3 different players
Played by 1 player
Played last 3 days ago
core
2
Staff of Roots
Twin strike. Blitz. Afterlife: Summon a 1/1 Walking Plant.
1
4
2
Staff of Roots
Twin strike. Blitz. Afterlife: Summon a 1/1 Walking Plant.
1
4
5
The Hunt
Deal 6 damage randomly split among all enemy creatures.
5
The Hunt
Deal 6 damage randomly split among all enemy creatures.
1
Marsh Walker
Regen 1.
1
4
2
Black Jaguar
Confused. Regen 1.
3
3
2
Black Jaguar
Confused. Regen 1.
3
3
1
Trial Spirit
Roar: Give a friendly creature +1 health.
1
3
1
Arkmonian Anteater
1
4
3
Viking Bloodguard
Afterlife: Summon two 1/1 Battlethrall's.
2
2
1
Tomb Torchbearer
Protected.
1
2
3
Beastfury Shaman
Roar: Summon a 1/1 Spirit Beast.
2
3
3
Beastfury Shaman
Roar: Summon a 1/1 Spirit Beast.
2
3
1
Shieldbearer
Roar: Give +1/+1 to a friendly creature.
1
1
1
Shieldbearer
Roar: Give +1/+1 to a friendly creature.
1
1
4
Traveling Bard
Roar: Give a friendly creature +2/+2.
3
2
4
Traveling Bard
Roar: Give a friendly creature +2/+2.
3
2
2
Skeleton Heavy
2
4
2
Skeleton Heavy
2
4
2
Aging Veteran
Roar: Give a friendly creature health +2.
2
2
2
Aging Veteran
Roar: Give a friendly creature health +2.
2
2
2
Balthazar, Blood Magus
At the start of your turn deal 1 damage to your god and reduce the cost of your god power by 1 until the end of the turn.
3
2
1
Tribal Orc
Roar: If you control two other creatures, gain strength +1
2
2
3
Ballista
Backline. Ability: Deal 2 damage.
0
3
5
Firewine
Give all your creatures strength +2 and "overkill" until end of turn.
4
Bladefly
Roar: Summon two Bladeflys.
2
1
4
Bladefly
Roar: Summon two Bladeflys.
2
1
4
Town Guardian
Roar: Give a friendly creature +1/+1.
3
4
4
Town Guardian
Roar: Give a friendly creature +1/+1.
3
4
2
Inspirator
Whenever you summon a creature, give it +1 strength.
1
1