Buy Packs

Buy card packs for Gods Unchained. Advanced purchase cockpit and history.

Rare

5 Genesis Cards

4 cards are common or better

1 card is rare or better

 

0.012 ETH
~ $2.44
Epic

5 Genesis Cards

4 cards are common or better

1 card is epic or better

 

0.075 ETH
~ $15.25
Legendary

5 Genesis Cards

4 cards are common or better

1 legendary or better,
1 rare or better

0.112 ETH
~ $22.78
Shiny Legendary

5 Genesis Cards

4 cards are common or better

1 shiny legendary or better,
another rare or better

1 ETH
~ $203.39
Mythic Titans

All mythics in the genesis set have been discovered already. You do not have the chance to draw a mythic from the genesis set anymore.

1 of a 1'000'000

Rare Pack
0.012 ETH
~ $2.44
Epic Pack
0.075 ETH
~ $15.25
Legendary Pack
0.112 ETH
~ $22.78
Shiny Legendary Pack
1 ETH
~ $203.39
Genesis Deadline

The Genesis packs are sold until either the hard cap of 33,333 ETH or the end of balancing beta at is reached.

Cap
12,646 ETH left
Time
20 days left
Rare Pack
Epic Pack
Legendary Pack
Shiny Legendary Pack

Purchase History

Video - How To Buy Card Packs for Gods Unchained

Rarest Cards

Avatar of War
8
Avatar of War
Leech. Roar: Equip 5/2 Sentient Flameblades.
8
8
Does not exist
yet
War, Incarnate
7
War, Incarnate
Roar: Equip Orax, Shield of Pain. Change your god power to Ruin.
Only
1 exists
Avatar of Nature
5
Avatar of Nature

At the end of your turn, summon a 1/1 Walking Plant.

5
5
Only
1 exists
The Gatekeeper
8
The Gatekeeper
Backline. At the end of your turn, summon a random creature from your void.
3
7
Only
1 exists
Nemris, the Unstable
1
Nemris, the Unstable
Each turn this is in your hand, transform into a random legendary creature.
1
1
Only
1 exists
Glass Cannon
3
Glass Cannon
Blitz. Roar: Summon a random anim for your opponent.
7
1
Only
1 exists
Blade Trader Drosis
3
Blade Trader Drosis
Roar: Each player equips a random enchanted weapon.
3
3
Only
1 exists
Read The Leaves
2
Read The Leaves
Foresee 2, and draw a card.
Only
1 exists
Lara Grim, Spellthief
1
Lara Grim, Spellthief

Hidden for 1 turn. Backline. Whenever a spell is cast, give a copy of it to the other player.

1
1
Only
1 exists
The Harvester
6
The Harvester

Whenever a creature dies, deal 2 damage to both gods. When your god takes damage heal your god for 2. When your god is healed give The Harvester strength +1.

3
4
Only
1 exists
Lord of Whispers
4
Lord of Whispers

Hidden. Flank. When this creature damages your opponent, add a copy of a card from your opponent's deck to your hand.

2
4
Only
1 exists
Pandora, The Curious
4
Pandora, The Curious
Roar: Shuffle a random box into your deck.
2
5
Only
1 exists
Sobek
7
Sobek
Whenever you play a Nature card, refresh 2 mana gems. Afterlife: Summon a Shrine of Sobek.
4
5
Only
1 exists
Magic, Unburdened
8
Magic, Unburdened
Transform all enemy creatures to 1/1 Rats. Change your god power to Seer.
Only
1 exists
Nature, Overgrown
7
Nature, Overgrown

Roar: Refresh 7 mana. Obliterate your void. Change your god power to Cultivate.

Only
1 exists
Locusta, Solution Expert
6
Locusta, Solution Expert
Deadly. Roar: Give a creature +3/-3.
2
4
Only
1 exists
Mimicus
1
Mimicus
Each turn this is in your hand, transform it into a creature in your opponent's hand.
1
1
Only
1 exists
Nullmaw
5
Nullmaw
Whenever this creature takes damage, deal 2 damage to your god.
7
6
Only
2 exist
Jason, Medea's Muse
3
Jason, Medea's Muse
Roar: Delve a legendary creature 3 times, add them to your deck.
3
3
Only
2 exist
That Which Aches
6
That Which Aches
When you play a card, summon a 3/1 Aching Disciple with "Roar: Draw a card. Afterlife: Shuffle this creature into your deck."
3
7
Only
2 exist
Master of Surprises
6
Master of Surprises
Hidden. Roar: Swap the attack and health of all other creatures. End of turn: Each creature has a 50% chance to swap its attack and health.
8
5
Only
2 exist
Death, Unborn
8
Death, Unborn

Soulless. Change your god power to Blight. Set both gods' health to 20. Destroy a random enemy creature with cost 5 or more. Draw two cards.

Only
2 exist
Hephaestus, The Enchanter
4
Hephaestus, The Enchanter
Roar: Equip a random enchanted weapon if you have 3 Olympians in your void.
4
4
Only
2 exist
Griffith, The Chosen
7
Griffith, The Chosen

Protected. Ward. Roar: Set the strength of all other creatures with 4 or more strength to 1.

6
7
Only
2 exist
Horus, The Protector
7
Horus, The Protector
End of your turn: Give another friendly creature with the highest health protected.
6
7
Only
2 exist
Dwarven Smiths
2
Dwarven Smiths
Roar: Give a relic in your hand durability +1.
2
2
Only
2 exist
Dick Puddlecote
6
Dick Puddlecote
Roar: Obliterate your hand, and copy your opponent's hand.
3
3
Only
2 exist
The Mastermind
4
The Mastermind
Hidden. Roar: Add a Mind Probe to your opponent's hand. Whenever this creature damages your opponent, add a Mind Probe to their hand.
1
2
Only
2 exist
Astraea's Envoy
6
Astraea's Envoy
Roar: The creature with the lowest strength gains +4/+4.
4
5
Only
2 exist
Tyet, Heir To The Sky
9
Tyet, Heir To The Sky

Flank. Frontline. Twin strike. Ward. Gain ward at the end of each turn. Roar: Gain +2/+1 for each card in your hand.

6
9
Only
3 exist

Highlights 24h

Cards drawn live

Arcane Transcendent
3
Arcane Transcendent
Roar: Choose a spell that costs no more than your total unlocked mana gems. Reduce its cost by 2.
3
3
1 of
23698
25 minutes ago
Lightdaemon King
5
Lightdaemon King
Backline. Ability: Set a creature's health to 2.
2
4
1 of
8190
25 minutes ago
Anoint
2
Anoint
Double the health of a friendly creature.
1 of
24070
25 minutes ago
Nimble Pixie
1
Nimble Pixie
Flank. Roar: Summon a Nimble Pixie.
1
1
1 of
23758
25 minutes ago
Underhand Thug
3
Underhand Thug
Hidden for 1 turn. When this creature damages your opponent, replace a random card in their hand with an anim, enchanted weapon, or rune.
1
1
1 of
23762
25 minutes ago
Hyksosian Chariot
3
Hyksosian Chariot
Blitz. Flank. Protected.
2
1
1 of
23714
about 3 hours ago
Shade Walker
4
Shade Walker

Hidden. At the end of your turn, Shade Walker gets strength +1.

4
3
1 of
8237
about 3 hours ago
Shadow Slash
4
Shadow Slash
Pick one: Deal 4 damage to a creature, or deal 4 damage to your opponent and look at the top 4 cards of their deck.
1 of
23763
about 3 hours ago
Odin's Whiteraven
2
Odin's Whiteraven
Roar: Delve a Viking.
1
1
1 of
23820
about 3 hours ago
Lore & Order Inspector
1
Lore & Order Inspector
Roar: Set an enemy creature to its base strength and health.
2
2
1 of
8128
about 3 hours ago
Heka's Enchantress
1
Heka's Enchantress
Roar: Foresee 2.
1
2
1 of
23690
about 3 hours ago
False Peace
5
False Peace
Return 2 random enemy and 2 random friendly creatures to their owners' hands. Your creatures returned this way have their cost reduced by 2.
1 of
8286
about 3 hours ago
Azure Djinni
7
Azure Djinni
Roar: Add a random anim, enchanted weapon, and rune to your hand.
6
4
1 of
23906
about 3 hours ago
Papal Bull
2
Papal Bull
All creatures with 2 or less strength gain protected and health +2.
1 of
23572
about 3 hours ago
Iron-tooth Goblin
2
Iron-tooth Goblin
Roar: Remove 1 Durability from your opponent's Relic.
3
1
1 of
23652
about 3 hours ago
Spellwrought Angel
5
Spellwrought Angel
Whenever you target this creature with a spell, gain +1/+1.
5
5
1 of
23654
about 3 hours ago
Blessed Jackalope
1
Blessed Jackalope
Roar: Heal all other friendly creatures for 4.
1
1
1 of
23509
about 3 hours ago
Spirit Animal
1
Spirit Animal
Deal 3 damage to a random enemy creature. Control Amazon: Choose the target instead.
1 of
23508
about 3 hours ago
Endow Wings
4
Endow Wings
Give a friendly creature ward and "at the end of your turn, add a copy of a random card from your opponent's hand."
1 of
23767
about 3 hours ago
Anputian Magus
5
Anputian Magus
Backline. When a friendly creature dies, add a random Rune to your hand.
2
4
1 of
8176
about 3 hours ago