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Rare

5 Genesis Cards

4 cards are common or better

1 card is rare or better

 

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Epic

5 Genesis Cards

4 cards are common or better

1 card is epic or better

 

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Legendary

5 Genesis Cards

4 cards are common or better

1 card is legendary or better,
another card is rare or better

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Shiny Legendary

5 Genesis Cards

4 cards are common or better

1 card is a shiny legendary or better,
another card is rare or better

Smart Contract
Base Rarities

Common

~ 72.5%

See all common cards

Rare

~ 23%

See all rare cards

Epic

~ 4%

See all epic cards

Legendary

~ 0.5%

See all legendary cards

Plain

~ 93.8%

See all plain cards

Shadow

~ 5%

See all shadow cards

Gold

~ 1%

See all gold cards

Diamond

~ 0.2%

See all diamond cards

Mythic Titans

Every pack has a chance of finding a Mythic Titan

1 of a 1'000'000

Rare Pack
0.012 ETH
~ $1.72
Selected
Epic Pack
0.075 ETH
~ $10.77
Selected
Legendary Pack
0.112 ETH
~ $16.09
Selected
Shiny Legendary Pack
1 ETH
~ $143.66
Selected
Rare Pack
Epic Pack
Legendary Pack
Shiny Legendary Pack
0.012 ETH
~ $1.72

Purchase History

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Rarest Cards

Avatar of Nature
7
Avatar of Nature
At the end of each turn, summon a 1/1 Walking Plant.
4
6
Does not exist
yet
Mimicus
1
Mimicus
Each turn this is in your hand, transform it into a creature in your opponent's hand.
1
1
Does not exist
yet
Lord of Whispers
5
Lord of Whispers
Hidden. Whenever this creature damages to your opponent, add a copy of a card from your opponent's deck to your hand.
2
4
Does not exist
yet
Avatar of War
8
Avatar of War
Heals your God for damage dealt to creatures. Roar: If there are 18 or more creatures in all Voids, equip a 5/2 Sentient Flameblade.
4
8
Does not exist
yet
Pandora, The Curious
4
Pandora, The Curious
Roar: Shuffle a random Box into your deck.
3
6
Olympian
Does not exist
yet
Sobek
7
Sobek
Whenever you play a Nature card, refresh 2 Mana Gems. Afterlife: Summon a Shrine of Sobek.
4
5
Anubian
Does not exist
yet
Magic, Unburdened
8
Magic, Unburdened
Roar: Transform all enemy creatures to 1/1 Rats. Change your God Power to Seer.
Does not exist
yet
Nature, Overgrown
6
Nature, Overgrown
Roar: Obliterate 12 cards in your Void. Refresh 6 Mana. Your God Power becomes Cultivate.
Does not exist
yet
War, Incarnate
7
War, Incarnate
Roar: Equip Orax, Shield of Pain. Change your God Power to Ruin.
Only
1 exists
Astraea's Envoy
6
Astraea's Envoy
Roar: The creature with the lowest attack gains +4/+4.
4
4
Only
1 exists
Read The Leaves
2
Read The Leaves
Foresee 2, and draw a card.
Only
1 exists
Blade Trader Drosis
3
Blade Trader Drosis
Roar: Each player equips a random Enchanted Weapon.
1
4
Only
1 exists
Nemris, the Unstable
1
Nemris, the Unstable
Each turn this is in your hand, transform into a random Legendary creature.
1
1
Only
1 exists
Avatar of Death
9
Avatar of Death
Gain +1 Attack for each damage any God takes. Afterlife: Return this creature to the board.
0
12
Only
1 exists
Master of Surprises
6
Master of Surprises
Roar: Swap the Attack and Health of all other creatures. End of turn: Each creature has a 50% chance to swap its Attack and Health.
6
6
Only
1 exists
The Gatekeeper
8
The Gatekeeper
Backline. At the end of your turn, summon a random creature from your Void.
4
12
Nether
Only
1 exists
Specialist Force
5
Specialist Force
Add three random Amazons to your hand. Remove Confuse from all your creatures.
Only
1 exists
Locusta, Solution Expert
6
Locusta, Solution Expert
Deadly. Roar: Give a creature +3/-3.
1
3
Only
1 exists
Jason, Medea's Muse
3
Jason, Medea's Muse
Game Start: Delve 3 Legendary creatures and add them your deck.
3
3
Olympian
Only
1 exists
Horus, The Protector
7
Horus, The Protector
End of your turn: Give another friendly creature with the highest Health Protected.
5
7
Anubian
Only
1 exists
Glass Cannon
3
Glass Cannon
Blitz. Roar: Summon a random Anim for your opponent.
7
1
Atlantean
Only
1 exists
Death, Unborn
8
Death, Unborn
Roar: Change your God Power to Blight. Afterlife: Set your Health to 20.
Only
1 exists
The Harvester
6
The Harvester
Deadly. Leech. Whenever this destroys another creature, your God heals 3. Roar: Destroy all other friendly creatures.
3
4
Nether
Only
1 exists
Guardian of the Gates
3
Guardian of the Gates
Roar: Remove 1 Mana Lock. Give Ward to your God.
1
1
Only
1 exists
Dick Puddlecote
6
Dick Puddlecote
Roar: Discard your hand, and copy your opponent's hand.
3
3
Only
1 exists
Lara Grim, Spellthief
1
Lara Grim, Spellthief
Hidden for 1 turn. Whenever a spell is cast, give a copy of it to the other player.
1
1
Only
1 exists
Hotep the Embalmer
7
Hotep the Embalmer
Roar: The next spell you cast this turn that costs no more than your total Mana Gems, costs Health instead of Mana.
8
8
Anubian
Only
1 exists
Devout Cleric
1
Devout Cleric
Roar: Give The Chosen One +1/+1 and move it one card closer to the top of your deck.
1
3
Only
2 exist
nilmaw
5
nilmaw
Whenever this creature takes damage, deal 2 damage to your God.
7
5
Nether
Only
2 exist
Dwarven Smiths
2
Dwarven Smiths
Roar: Give a Relic in your hand +1 Durability.
2
2
Viking
Only
2 exist

Highlights 24h

Cards drawn live

Pilgrim of the Cause
2
Pilgrim of the Cause
Protected. Roar: Give the Chosen One Protected and move it one card closer to the top of your deck.
1
2
Viking
1 of
6455
2 months ago
Arcane Transcendent
3
Arcane Transcendent
Roar: Choose a spell that costs no more than your total Mana Gems. Reduce its cost by 2.
3
3
1 of
18388
2 months ago
Soul Jar
2
Soul Jar
Cannot attack. Burn +1. Afterlife: Summon two 2/2 Anubians.
0
3
1 of
6456
2 months ago
Fallen Aether
3
Fallen Aether
Roar: If you have an Aether in your hand, give a Nether +1/+1.
3
3
Nether
1 of
972
2 months ago
Uproot
2
Uproot
Destroy a random enemy creature. Summon a 2/2 Walking Tree for your opponent.
1 of
18222
2 months ago
Leviathan Hunter
1
Leviathan Hunter
Roar: Equip a 2/1 Barbed Hook.
2
1
Viking
1 of
18352
2 months ago
Arcana-Daemon
3
Arcana-Daemon
Roar: Give a creature Spell Boost +1.
4
2
Nether
1 of
18418
2 months ago
Leviathan Hunter
1
Leviathan Hunter
Roar: Equip a 2/1 Barbed Hook.
2
1
Viking
1 of
962
2 months ago
Scales of Justice
1
Scales of Justice
Select 2 creatures and evenly distribute their attack. They cannot attack Gods this turn.
1 of
6317
2 months ago
Anoint
2
Anoint
Double the Health of a friendly creature.
1 of
18623
2 months ago
Anoint
2
Anoint
Double the Health of a friendly creature.
1 of
18623
2 months ago
Underhand Thug
3
Underhand Thug
Hidden for 1 turn. When this creature damages your opponent, replace a random card in their hand with a Rune, Anim, or Enchanted Weapon.
1
1
1 of
18332
2 months ago
Runestorm
5
Runestorm
Add one of each Rune to your hand.
1 of
18281
2 months ago
nilmaw
5
nilmaw
Whenever this creature takes damage, deal 2 damage to your God.
7
5
Nether
1 of
2407
2 months ago
Guerilla Sabotage
3
Guerilla Sabotage
Deal 2 damage to a random enemy creature, and return it to your opponent's hand.
1 of
977
2 months ago
Felid Tracker
2
Felid Tracker
Flank.
5
1
1 of
18386
2 months ago
Pyrrhic Incantation
1
Pyrrhic Incantation
Give a creature Burn +30. Deal 3 damage to your God.
1 of
18241
2 months ago
Inflammable Imbecile
1
Inflammable Imbecile
Burn +1.
2
4
1 of
18447
2 months ago
Scythes of the Harvest
4
Scythes of the Harvest
GodBlitz. Roar: Give +1 Attack to a random friendly creature.
3
2
1 of
2275
2 months ago
Rampaging Leviathan
8
Rampaging Leviathan
Confused. Overkill damage is randomly split among enemy characters. Roar: Randomly fight all enemy creatures.
8
8
1 of
6527
2 months ago