Decks for Gods Unchained

Explore all the winning and latest decks. Start building decks for Gods Unchained.

war Deck
war Deck
First seen 9 days ago
0
0
12
1
9
2
5
3
0
4
3
5
1
6
0
7
0
8
0
9
0
10+
83.41%
Won 30 / 31 matches
Defeated 11 different players
Played by 1 player
Played last 27 minutes ago
core
genesis
5
Returned Einherjar
When this creature attacks, give a random other friendly creature +2/+1. If it is a Viking, give it +3/+1 instead.
3
4
5
Returned Einherjar
When this creature attacks, give a random other friendly creature +2/+1. If it is a Viking, give it +3/+1 instead.
3
4
Viking
6
Crush Construct
Whenever your opponent plays a card, deal 1 damage to your god.
8
8
Atlantean
1
Out of Its Misery
Deal 1 damage to a friendly creature. If it dies, draw 2 cards. Give any creatures drawn this way +2/+1.
1
Out of Its Misery
Deal 1 damage to a friendly creature. If it dies, draw 2 cards. Give any creatures drawn this way +2/+1.
3
Deathsworn Raider
Roar: Give +2/+1 to a friendly Viking.
3
2
3
Deathsworn Raider
Roar: Give +2/+1 to a friendly Viking.
3
2
Viking
1
Leviathan Hunter
Roar: Equip a 1/2 Barbed Hook.
2
1
1
Leviathan Hunter
Roar: Equip a 1/2 Barbed Hook.
2
1
Viking
1
Valkyrie Heartsworn
Roar: Give a friendly Viking health +1.
3
1
1
Valkyrie Heartsworn
Roar: Give a friendly Viking health +1.
3
1
Viking
2
Reinforcements
Draw 2 creatures from your deck that have a mana cost of 2 or less.
2
Reinforcements
Draw 2 creatures from your deck that have a mana cost of 2 or less.
2
Foolhardy Berserker
Whenever this creature deals damage, give a random other friendly Viking attack +2.
3
2
2
Foolhardy Berserker
Whenever this creature deals damage, give a random other friendly Viking attack +2.
3
2
Viking
1
Bladecaster
Bladecaster gets +1/+1 after it attacks a creature.
2
2
1
Bladecaster
Bladecaster gets +1/+1 after it attacks a creature.
2
2
3
Viking Bloodguard
Afterlife: Summon two 1/1 Battlethrall's.
2
2
3
Viking Bloodguard
Afterlife: Summon two 1/1 Battlethrall's.
2
2
Viking
2
Viking Warmaiden
Roar: Summon a 1/1 Battlethrall.
3
1
2
Viking Warmaiden
Roar: Summon a 1/1 Battlethrall.
3
1
Viking
2
Belligerent Warlock
After this creature attacks a creature, draw a card.
2
2
2
Belligerent Warlock
After this creature attacks a creature, draw a card.
2
2
1
Tavern Brawler
Blitz.
2
2
1
Tavern Brawler
Blitz.
2
2
1
Deadly Arsenal
Give a creature +2/+2.
1
Deadly Arsenal
Give a creature +2/+2.
3
Harvest Arachne
Deadly.
3
2
5
Redfume Serum
Give a friendly creature +5/+5 and burn +1.
2
Amplureal, Sentient Shard
Deadly. Afterlife: Put an Amplureal, Sentient Shard on 3rd from the top of your deck.
1
1
Aether
light Deck
light Deck
First seen 3 days ago
0
0
6
1
10
2
6
3
2
4
4
5
0
6
2
7
0
8
0
9
0
10+
82.93%
Won 29 / 30 matches
Defeated 12 different players
Played by 1 player
Played last about 13 hours ago
core
genesis
3
Jungle Shepherd
Backline. Whenever you summon a friendly creature with 2 or less attack, add a random anim to your hand.
1
1
3
Jungle Shepherd
Backline. Whenever you summon a friendly creature with 2 or less attack, add a random anim to your hand.
1
1
1
Leviathan Hunter
Roar: Equip a 1/2 Barbed Hook.
2
1
1
Leviathan Hunter
Roar: Equip a 1/2 Barbed Hook.
2
1
Viking
2
Pyramid Warden
Frontline. Afterlife: Your opponent summons a random creature from their void.
2
6
2
Pyramid Warden
Frontline. Afterlife: Your opponent summons a random creature from their void.
2
6
Anubian
5
Lightdaemon King
Backline. Ability: Set a creature's health to 2.
2
4
5
Lightdaemon King
Backline. Ability: Set a creature's health to 2.
2
4
1
Cudgel of Atonement
Afterlife: Heal your god for 4.
2
2
2
Trojan Golem
Frontline. Afterlife: Summon a 1/1 Injured Soldier with frontline.
2
1
2
Trojan Golem
Frontline. Afterlife: Summon a 1/1 Injured Soldier with frontline.
2
1
2
Papal Bull
All creatures with 2 or less attack gain protected and health +2.
2
Papal Bull
All creatures with 2 or less attack gain protected and health +2.
4
Angelic Veteran
Whenever you summon a creature with 2 attack, give it protected.
2
3
4
Angelic Veteran
Whenever you summon a creature with 2 attack, give it protected.
2
3
Aether
3
Viking Bloodguard
Afterlife: Summon two 1/1 Battlethrall's.
2
2
3
Viking Bloodguard
Afterlife: Summon two 1/1 Battlethrall's.
2
2
Viking
5
Battle Cleric
Backline. At the end of your turn, summon a 2/2 Acolyte.
2
2
5
Battle Cleric
Backline. At the end of your turn, summon a 2/2 Acolyte.
2
2
1
Thaeric Blessing
Give a friendly creature health +2. Draw a card.
1
Thaeric Blessing
Give a friendly creature health +2. Draw a card.
2
Ranger Firstbow
Roar: Deal 1 damage to an enemy creature.
2
2
2
Ranger Firstbow
Roar: Deal 1 damage to an enemy creature.
2
2
3
Light's Levy
Gain control of an enemy creature with 2 or less attack.
3
Light's Levy
Gain control of an enemy creature with 2 or less attack.
2
Skeleton Heavy
2
4
2
Skeleton Heavy
2
4
Anubian
7
Penitence
Gain control of a creature with 4 or more attack. Set its attack to 2 and give it protected.
7
Penitence
Gain control of a creature with 4 or more attack. Set its attack to 2 and give it protected.
1
Ritual Rod
2
3
war Deck
war Deck
First seen 5 days ago
0
0
12
1
8
2
2
3
6
4
0
5
0
6
2
7
0
8
0
9
0
10+
74.58%
Won 23 / 25 matches
Defeated 6 different players
Played by 1 player
Played last 39 minutes ago
core
genesis
4
Bearstrider
While damaged, this creature has attack +3.
2
5
4
Bearstrider
While damaged, this creature has attack +3.
2
5
Viking
2
Conniving Djinn
Burn 1. Roar: Give burn +1 to an enemy creature.
2
4
2
Conniving Djinn
Burn 1. Roar: Give burn +1 to an enemy creature.
2
4
1
Swashbuckler
Twin strike. Roar: Deal 1 damage.
1
1
1
Broken Harvester
At the start of your turn, this creature attacks a random valid target.
1
5
1
Broken Harvester
At the start of your turn, this creature attacks a random valid target.
1
5
Atlantean
2
Reinforcements
Draw 2 creatures from your deck that have a mana cost of 2 or less.
2
Reinforcements
Draw 2 creatures from your deck that have a mana cost of 2 or less.
7
Mountain Greatwyrm
Whenever this creature takes damage, double its attack.
3
9
4
Enduring Lemure
Afterlife: At the end of the turn, summon an Enduring Lemure.
1
1
4
Enduring Lemure
Afterlife: At the end of the turn, summon an Enduring Lemure.
1
1
Nether
3
Hyksosian Chariot
Blitz. Flank. Protected.
2
1
3
Hyksosian Chariot
Blitz. Flank. Protected.
2
1
Anubian
1
Out of Its Misery
Deal 1 damage to a friendly creature. If it dies, draw 2 cards. Give any creatures drawn this way +2/+1.
1
Out of Its Misery
Deal 1 damage to a friendly creature. If it dies, draw 2 cards. Give any creatures drawn this way +2/+1.
7
Tyr, The Just
Blitz. This creature gains attack +5 when it takes damage.
4
9
Viking
2
Blood Rage
Give a damaged friendly creature +4/+2.
2
Blood Rage
Give a damaged friendly creature +4/+2.
4
Tamed Mammoth
Whenever a friendly creature takes damage and survives, gain +1 Attack.
2
5
4
Tamed Mammoth
Whenever a friendly creature takes damage and survives, gain +1 Attack.
2
5
1
Tough Townsfolk
Frontline.
1
3
1
Tough Townsfolk
Frontline.
1
3
2
The Portable Fortress
Frontline. Can't attack. At the end of each turn, set this creature's attack to 0.
0
8
2
The Portable Fortress
Frontline. Can't attack. At the end of each turn, set this creature's attack to 0.
0
8
Atlantean
1
Pyreshell Beetle
Creatures damage by this get burn +1.
1
3
1
Pyreshell Beetle
Creatures damage by this get burn +1.
1
3
1
Tavern Brawler
Blitz.
2
2
1
Tavern Brawler
Blitz.
2
2
1
Athenian Archer
Roar: Deal 1 damage to an enemy creature.
1
2
Olympian
magic Deck
magic Deck
First seen 2 days ago
0
0
7
1
7
2
7
3
6
4
2
5
1
6
0
7
0
8
0
9
0
10+
71.52%
Won 24 / 27 matches
Defeated 15 different players
Played by 1 player
Played last about 24 hours ago
core
genesis
1
Nimble Pixie
Flank. Roar: Summon a Nimble Pixie.
1
1
1
Nimble Pixie
Flank. Roar: Summon a Nimble Pixie.
1
1
Amazon
4
Ruthless Caipora
Roar: Gain +1/+2 for each friendly creature.
1
1
4
Ruthless Caipora
Roar: Gain +1/+2 for each friendly creature.
1
1
Amazon
1
Expectant Chicken
Confused. Roar: Summon a Chicken Egg.
1
1
1
Expectant Chicken
Confused. Roar: Summon a Chicken Egg.
1
1
2
Warp Engineer
Roar: Choose a card that costs no more than your total unlocked mana gems. Reduce its cost by 2.
1
3
2
Warp Engineer
Roar: Choose a card that costs no more than your total unlocked mana gems. Reduce its cost by 2.
1
3
6
Astraea's Envoy
Roar: The creature with the lowest attack gains +4/+4.
4
4
4
Friendly Mimic
Roar: Add a copy of a friendly creature to your hand.
2
1
4
Friendly Mimic
Roar: Add a copy of a friendly creature to your hand.
2
1
3
Amplification Machine
Ability: Return target friendly creature to your hand. Reduce its mana cost by 2 this turn.
0
7
3
Amplification Machine
Ability: Return target friendly creature to your hand. Reduce its mana cost by 2 this turn.
0
7
Atlantean
3
Field Martyr
Roar: Gain +1/+1 for each friendly creature.
1
1
3
Field Martyr
Roar: Gain +1/+1 for each friendly creature.
1
1
Amazon
5
Ratify
Transform a creature into a 1/1 Rat.
5
Ratify
Transform a creature into a 1/1 Rat.
4
Wyrmbreath
Deal 5 damage.
4
Wyrmbreath
Deal 5 damage.
2
Wicked Fae
Roar: Deal 1 damage to a creature, summon a 1/1 Impling.
1
1
2
Wicked Fae
Roar: Deal 1 damage to a creature, summon a 1/1 Impling.
1
1
Nether
1
Cardshark
Roar: Summon a 1/1 Bodyguard with frontline.
1
1
1
Cardshark
Roar: Summon a 1/1 Bodyguard with frontline.
1
1
3
Veteran Archer
Roar: Deal 1 damage to two enemy creatures. You may select the same creature twice.
1
3
3
Veteran Archer
Roar: Deal 1 damage to two enemy creatures. You may select the same creature twice.
1
3
3
The Nemean Lion
Frontline. Gain +1/+1 when a creature with roar enters the board.
2
2
2
Staff of Shards
Ability: Deal 2 damage and remove 1 durability.
0
3
2
Staff of Shards
Ability: Deal 2 damage and remove 1 durability.
0
3
1
Assistant Alchemist
Roar: Select a card that costs no more than your total unlocked mana gems, reduce its cost by 1.
2
2
2
Sip of Elixir
Pick one: Unlock a mana lock, or delve a card from your deck.
war Deck
war Deck
First seen 3 days ago
0
0
8
1
4
2
12
3
0
4
6
5
0
6
0
7
0
8
0
9
0
10+
71.46%
Won 137 / 175 matches
Defeated 52 different players
Played by 1 player
Played last about 4 hours ago
core
genesis
2
Blood Rage
Give a damaged friendly creature +4/+2.
2
Blood Rage
Give a damaged friendly creature +4/+2.
5
Runaway Trebuchet
Blitz. Roar: Deal 2 damage to a random enemy creature.
4
1
5
Runaway Trebuchet
Blitz. Roar: Deal 2 damage to a random enemy creature.
4
1
3
Prodigious Armourer
Backline. At the end of your turn, give health +2 to another random friendly creature.
1
3
3
Prodigious Armourer
Backline. At the end of your turn, give health +2 to another random friendly creature.
1
3
3
Hyksosian Chariot
Blitz. Flank. Protected.
2
1
3
Hyksosian Chariot
Blitz. Flank. Protected.
2
1
Anubian
3
Raid!
Give +4/+4 to the next friendly creature after it attacks a creature this turn.
3
Raid!
Give +4/+4 to the next friendly creature after it attacks a creature this turn.
3
Mindful Orc
Roar: Give health +2 to this creature if you control no other creatures.
2
4
2
Pyramid Warden
Frontline. Afterlife: Your opponent summons a random creature from their void.
2
6
2
Pyramid Warden
Frontline. Afterlife: Your opponent summons a random creature from their void.
2
6
Anubian
1
Tavern Brawler
Blitz.
2
2
1
Tavern Brawler
Blitz.
2
2
3
Veteran Archer
Roar: Deal 1 damage to two enemy creatures. You may select the same creature twice.
1
3
5
Redfume Serum
Give a friendly creature +5/+5 and burn +1.
5
Redfume Serum
Give a friendly creature +5/+5 and burn +1.
1
Deadly Arsenal
Give a creature +2/+2.
1
Deadly Arsenal
Give a creature +2/+2.
3
Trojan Battlemage
Twin strike. Protected.
3
1
3
Mire Bloodworm
Frontline. Give burn +1 to creatures damaged by this creature.
1
4
3
Mire Bloodworm
Frontline. Give burn +1 to creatures damaged by this creature.
1
4
3
Blade of Styx
Godblitz.
3
2
5
Orcish Elite
Blitz. Twin strike.
2
6
5
Orcish Elite
Blitz. Twin strike.
2
6
1
Tartessian Improviser
Roar: Give a random creature in your hand +2/+1.
2
1
1
Tartessian Improviser
Roar: Give a random creature in your hand +2/+1.
2
1
1
Deuteria, Manashard Mage
Roar: Add a 1 mana 4/4 Young Manaborn to your deck.
2
2
Nether
1
Athenian Archer
Roar: Deal 1 damage to an enemy creature.
1
2
Olympian