Decks for Gods Unchained

An overview of Gods Unchained decks. Best rated decks on top.

Rage Fluorish
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14
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10
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10+
1
Grass Roots
Obliterate two random cards from your Void. Add two random Nature cards to your hand.
1
Grass Roots
Obliterate two random cards from your Void. Add two random Nature cards to your hand.
1
Pack Stalk
Refresh 5 Mana Gems.
1
Pack Stalk
Refresh 5 Mana Gems.
2
Underbrush Boar
Confused. At the end of the turn this creature is summoned, attack a random enemy creature.
3
3
2
Underbrush Boar
Confused. At the end of the turn this creature is summoned, attack a random enemy creature.
3
3
3
Bladefly
Confused. Roar: Summon 2 Bladeflys.
2
1
3
Bladefly
Confused. Roar: Summon 2 Bladeflys.
2
1
3
Lightning Strike
Deal 3 damage to a random enemy creature, with a 50% chance to hit up to 3 more times. Refresh 1 Mana Gem for each miss.
3
Lightning Strike
Deal 3 damage to a random enemy creature, with a 50% chance to hit up to 3 more times. Refresh 1 Mana Gem for each miss.
5
Firewine
Give all your creatures +3 Attack and "Overkill damage is randomly divided amongst enemy creatures" until end of turn.
5
Firewine
Give all your creatures +3 Attack and "Overkill damage is randomly divided amongst enemy creatures" until end of turn.
1
Cardshark
Roar: Summon a 1/1 Bodyguard with Frontline.
1
1
1
Cardshark
Roar: Summon a 1/1 Bodyguard with Frontline.
1
1
1
Nimble Pixie
Flank. Roar: Summon a Nimble Pixie.
1
1
1
Nimble Pixie
Flank. Roar: Summon a Nimble Pixie.
1
1
Amazon
1
Rampart
Frontline. Cannot attack.
0
7
1
Rampart
Frontline. Cannot attack.
0
7
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
2
Bonded Warrior
Roar: Summon a 1/1 Skeleton.
2
2
2
Bonded Warrior
Roar: Summon a 1/1 Skeleton.
2
2
Anubian
2
Viking Warmaiden
Roar: Summon a 1/1 Battlethrall.
3
1
2
Viking Warmaiden
Roar: Summon a 1/1 Battlethrall.
3
1
Viking
2
Wicked Fae
Roar: Deal 1 damage to a creature, summon a 1/1 Impling.
1
1
2
Wicked Fae
Roar: Deal 1 damage to a creature, summon a 1/1 Impling.
1
1
Nether
2
Pyramid Warden
Frontline. Afterlife: Your opponent summons a random creature from their Void.
2
6
2
Pyramid Warden
Frontline. Afterlife: Your opponent summons a random creature from their Void.
2
6
Anubian
1
Harvest Arachne
Deadly.
1
1
1
Harvest Arachne
Deadly.
1
1
War Blitzer
This deck is designed to start fast and try to exploit the combination of Blitz granted by your god power + creature with nice attack e...
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12
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6
1
7
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8
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9
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10+
1
Battlebard
Roar: Give a friendly Viking +2/+1.
2
1
1
Battlebard
Roar: Give a friendly Viking +2/+1.
2
1
Viking
1
Bladecaster
Whenever this creature attacks a creature, gain +1/+1.
2
2
1
Bladecaster
Whenever this creature attacks a creature, gain +1/+1.
2
2
1
Harvest Arachne
Deadly.
1
1
1
Harvest Arachne
Deadly.
1
1
1
Leviathan Hunter
Roar: Equip a 2/1 Barbed Hook.
2
1
1
Leviathan Hunter
Roar: Equip a 2/1 Barbed Hook.
2
1
Viking
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
1
Tartessian Improviser
Roar: Give a random creature in your hand +2/+1.
2
1
1
Tartessian Improviser
Roar: Give a random creature in your hand +2/+1.
2
1
2
Belligerent Warlock
Whenever this creature attacks a creature, draw a card.
2
2
2
Belligerent Warlock
Whenever this creature attacks a creature, draw a card.
2
2
2
Foolhardy Berserker
Whenever this creature deals damage, give a random other friendly Viking +2 Attack.
3
2
2
Foolhardy Berserker
Whenever this creature deals damage, give a random other friendly Viking +2 Attack.
3
2
Viking
2
Reinforcements
Draw 2 creatures from your deck that have a Mana cost of 2 or less.
2
Reinforcements
Draw 2 creatures from your deck that have a Mana cost of 2 or less.
2
Viking Warmaiden
Roar: Summon a 1/1 Battlethrall.
3
1
2
Viking Warmaiden
Roar: Summon a 1/1 Battlethrall.
3
1
Viking
3
Deathsworn Raider
Roar: Give +2/+1 to a friendly Viking.
3
2
3
Deathsworn Raider
Roar: Give +2/+1 to a friendly Viking.
3
2
Viking
3
Viking Bloodguard
Afterlife: Summon 2 1/1 Battlethrall's.
2
2
3
Viking Bloodguard
Afterlife: Summon 2 1/1 Battlethrall's.
2
2
Viking
4
Bearstrider
While damaged, this creature has +3 Attack.
2
5
4
Bearstrider
While damaged, this creature has +3 Attack.
2
5
Viking
5
Returned Einherjar
When this creature attacks, give a random friendly creature +2/+1. If it is a Viking, give it +3/+1 instead.
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4
5
Returned Einherjar
When this creature attacks, give a random friendly creature +2/+1. If it is a Viking, give it +3/+1 instead.
3
4
Viking
6
Spiral Golem
At the start of your turn, attack a random enemy creature.
7
10
Atlantean
7
Tyr, The Just
Blitz. This creature gains +5 Attack when it takes damage.
4
9
Viking
Shard
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12
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10+
1
Dimension Door
Draw a card and reduce its Mana cost by 1 if it costs less than your total Mana Gems.
1
Dimension Door
Draw a card and reduce its Mana cost by 1 if it costs less than your total Mana Gems.
1
Erupt
Foresee 1 and draw a card.
1
Erupt
Foresee 1 and draw a card.
1
Heka's Enchantress
Roar: Foresee 2.
1
2
1
Heka's Enchantress
Roar: Foresee 2.
1
2
Anubian
1
Lost In The Depths
Obliterate your deck. Replace it with random cards. They cost 2 less.
1
Spellsight Seer
Roar: Foresee 1.
2
2
1
Spellsight Seer
Roar: Foresee 1.
2
2
2
Clone
Copy the lowest cost creature in your hand.
2
Clone
Copy the lowest cost creature in your hand.
2
Read The Leaves
Foresee 2, and draw a card.
2
Read The Leaves
Foresee 2, and draw a card.
2
Warp Engineer
Roar: Choose a card that costs no more than your total Mana Gems, reduce its cost by 2.
1
3
2
Warp Engineer
Roar: Choose a card that costs no more than your total Mana Gems, reduce its cost by 2.
1
3
4
Soothsayer
Roar: Foresee 3. Draw a card.
1
1
1
Athenian Archer
Roar: Deal 1 damage to an enemy creature.
1
2
1
Athenian Archer
Roar: Deal 1 damage to an enemy creature.
1
2
Olympian
1
Deuteria, Manashard Mage
Roar: Add a 1 Mana 4/4 Young Manaborn to your deck.
2
2
Nether
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
1
Swashbuckler
Twin-Strike. Roar: Deal 1 damager.
1
1
1
Swashbuckler
Twin-Strike. Roar: Deal 1 damager.
1
1
2
Dart Maniac
Roar: Deal 1 damage to two enemy creatures. You may select the same creature twice.
1
1
2
Dart Maniac
Roar: Deal 1 damage to two enemy creatures. You may select the same creature twice.
1
1
2
Sentient Amphora
Frontline. Cannot attack. Afterlife: Draw a card.
0
2
2
Sentient Amphora
Frontline. Cannot attack. Afterlife: Draw a card.
0
2
4
Amplureal, Sentient Shard
Deadly. Frontline. Roar: Add a copy of this card to your hand.
1
1
Aether
2
Wicked Fae
Roar: Deal 1 damage to a creature, summon a 1/1 Impling.
1
1
2
Wicked Fae
Roar: Deal 1 damage to a creature, summon a 1/1 Impling.
1
1
Nether
Unnamed
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0
7
1
8
2
1
3
1
4
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7
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8
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9
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10+
7
Sobek
Whenever you play a Nature card, refresh 2 Mana Gems. Afterlife: Summon a Shrine of Sobek.
4
5
Anubian
6
Merlin
Spells that cost less Mana than your total Mana Gems cost 2 less.
4
6
6
Merlin
Spells that cost less Mana than your total Mana Gems cost 2 less.
4
6
5
nilmaw
Whenever this creature takes damage, deal 2 damage to your God.
7
5
Nether
6
Deathdealt Netherine
Roar: Destroy a creature with 3 or less health.
5
3
1
Scales of Justice
Select 2 creatures and evenly distribute their attack. They cannot attack Gods this turn.
5
Ambush!
Move a random enemy creature to the top of your opponent's deck.
6
Penitent Spear
GodBlitz. Whenever you attack, give +2 Attack to a random friendly creature.
4
2
2
Jackal
Roar: Gain +1 Attack for each creature that died this turn.
2
2
6
Blade Trial Valkyrie
Roar: Deal 1 damage to all other creatures. Add an Enchanted Weapon to your hand.
4
3
Viking
2
Sacred Lore
Deal 3 damage to your God and add 3 random Runes to your hand.
3
Greed Banestrider
Roar: Deal 3 damage to your God.
4
4
Nether
1
Shadow Scryer
At the end of each player's turn, look at the top card of that player's deck.
1
2
2
Uproot
Destroy a random enemy creature. Summon a 2/2 Walking Tree for your opponent.
4
Bearstrider
While damaged, this creature has +3 Attack.
2
5
Viking
2
Me Two Three
Shuffle 3 copies of a creature into your opponent's deck.
2
Heads or Tails
A random player shuffles their entire hand into their deck and draws that many cards.
1
Reformation
Set a creatures Attack to 1 and give it +1 Health.
1
Sentinel Princess
Control Atlantean: Gain +1 Attack.
2
2
1
Heka's Enchantress
Roar: Foresee 2.
1
2
Anubian
7
Blind Cyclops
At the end of your turn, deal 1 damage to all other creatures.
7
6
1
Out of Its Misery
Deal 1 damage to a friendly creature. If it dies, draw 2 cards and give any creatures drawn +2/+1.
7
Radiant Guardian
Frontline. Roar: Set an enemy creature's Health to 2.
4
7
Aether
2
Swelling Boon
Give a friendly creature "Gain +2/+1 or +1/+2 at the end of your turn."
1
Spellbound
Give Sleep to two creatures.
6
Osiris, the Eternal
Afterlife: Shuffle this creature into your deck. It keeps all buffs.
4
7
Anubian
5
Seraph
Frontline. Protected. Afterlife: Set the Attack of all enemy creatures to 1.
1
1
2
Clone
Copy the lowest cost creature in your hand.
2
Three's a Crowd
Add a 5/5 Golem to your hand with a secret effect.
8
Dire Demilich
Leech. All friendly creatures have Deadly.
6
6
War trainer
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0
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6
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1
Bladecaster
Whenever this creature attacks a creature, gain +1/+1.
2
2
1
Bladecaster
Whenever this creature attacks a creature, gain +1/+1.
2
2
1
Tartessian Improviser
Roar: Give a random creature in your hand +2/+1.
2
1
1
Tartessian Improviser
Roar: Give a random creature in your hand +2/+1.
2
1
2
Respected Jarl
Roar: Give a friendly damaged creature Twin-Strike and +1 Attack.
2
1
2
Respected Jarl
Roar: Give a friendly damaged creature Twin-Strike and +1 Attack.
2
1
Viking
2
Reinforcements
Draw 2 creatures from your deck that have a Mana cost of 2 or less.
2
Reinforcements
Draw 2 creatures from your deck that have a Mana cost of 2 or less.
3
Prodigious Armourer
Backline. At the end of your turn, give +2 Health to a random friendly creature.
1
3
3
Prodigious Armourer
Backline. At the end of your turn, give +2 Health to a random friendly creature.
1
3
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
1
Swashbuckler
Twin-Strike. Roar: Deal 1 damager.
1
1
1
Swashbuckler
Twin-Strike. Roar: Deal 1 damager.
1
1
1
Tough Townsfolk
Frontline.
1
3
1
Tough Townsfolk
Frontline.
1
3
1
Trial Spirit
Roar: Give a friendly creature +2 Health.
2
1
1
Trial Spirit
Roar: Give a friendly creature +2 Health.
2
1
Aether
1
Rampart
Frontline. Cannot attack.
0
7
1
Rampart
Frontline. Cannot attack.
0
7
2
Pyramid Warden
Frontline. Afterlife: Your opponent summons a random creature from their Void.
2
6
2
Pyramid Warden
Frontline. Afterlife: Your opponent summons a random creature from their Void.
2
6
Anubian
3
Mire Bloodworm
Frontline. Give +1 Burn to creatures damaged by this creature.
1
5
4
Amplureal, Sentient Shard
Deadly. Frontline. Roar: Add a copy of this card to your hand.
1
1
Aether
3
Magic Missile Launcher
GodBlitz. Afterlife: Deal 2 damage to two random enemy creatures.
2
1
3
Magic Missile Launcher
GodBlitz. Afterlife: Deal 2 damage to two random enemy creatures.
2
1
5
Orcish Elite
Blitz. Twin-Strike.
2
6
5
Orcish Elite
Blitz. Twin-Strike.
2
6
1
Deadly Arsenal
Give a creature +2/+2.
1
Deadly Arsenal
Give a creature +2/+2.