Decks for Gods Unchained

An overview of Gods Unchained decks. Best rated decks on top.

War trainer
0
0
14
1
8
2
5
3
1
4
2
5
0
6
0
7
0
8
0
9
0
10+
1
Bladecaster
Whenever this creature attacks a creature, gain +1/+1.
2
2
1
Bladecaster
Whenever this creature attacks a creature, gain +1/+1.
2
2
1
Tartessian Improviser
Roar: Give a random creature in your hand +2/+1.
2
1
1
Tartessian Improviser
Roar: Give a random creature in your hand +2/+1.
2
1
2
Respected Jarl
Roar: Give a friendly damaged creature Twin-Strike and +1 Attack.
2
1
2
Respected Jarl
Roar: Give a friendly damaged creature Twin-Strike and +1 Attack.
2
1
Viking
2
Reinforcements
Draw 2 creatures from your deck that have a Mana cost of 2 or less.
2
Reinforcements
Draw 2 creatures from your deck that have a Mana cost of 2 or less.
2
Take Them All On
Select a friendly creature. It attacks all enemy creatures on board, in random order.
2
Take Them All On
Select a friendly creature. It attacks all enemy creatures on board, in random order.
3
Prodigious Armourer
Backline. At the end of your turn, give +2 Health to a random friendly creature.
1
3
3
Prodigious Armourer
Backline. At the end of your turn, give +2 Health to a random friendly creature.
1
3
3
Raid!
Give +4/+4 to the next friendly creature that attacks a creature this turn.
3
Raid!
Give +4/+4 to the next friendly creature that attacks a creature this turn.
5
Returned Einherjar
When this creature attacks, give a random friendly creature +2/+1. If it is a Viking, give it +3/+1 instead.
3
4
5
Returned Einherjar
When this creature attacks, give a random friendly creature +2/+1. If it is a Viking, give it +3/+1 instead.
3
4
Viking
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
1
Swashbuckler
Twin-Strike. Roar: Deal 1 damager.
1
1
1
Swashbuckler
Twin-Strike. Roar: Deal 1 damager.
1
1
1
Tough Townsfolk
Frontline.
1
3
1
Tough Townsfolk
Frontline.
1
3
1
Trial Spirit
Roar: Give a friendly creature +2 Health.
2
1
1
Trial Spirit
Roar: Give a friendly creature +2 Health.
2
1
Aether
1
Rampart
Frontline. Cannot attack.
0
7
1
Rampart
Frontline. Cannot attack.
0
7
2
Pyramid Warden
Frontline. Afterlife: Your opponent summons a random creature from their Void.
2
6
2
Pyramid Warden
Frontline. Afterlife: Your opponent summons a random creature from their Void.
2
6
Anubian
3
Mire Bloodworm
Frontline. Give +1 Burn to creatures damaged by this creature.
1
5
4
Amplureal, Sentient Shard
Deadly. Frontline. Roar: Add a copy of this card to your hand.
1
1
Aether
Unnamed
0
0
8
1
11
2
2
3
3
4
2
5
2
6
1
7
1
8
0
9
0
10+
2
Runed Asp
Deadly. Pick One: Gain "Afterlife: Both Gods unlock two Mana Locks" or "Afterlife: Both Gods draw a card".
1
1
2
Runed Asp
Deadly. Pick One: Gain "Afterlife: Both Gods unlock two Mana Locks" or "Afterlife: Both Gods draw a card".
1
1
5
Canopic Hoarder
Roar: Select two Afterlife effects from your Void and trigger them.
1
1
Anubian
5
Sand Scorpion
Deadly. Roar: Select a creature from your Void and trigger it's Afterlife.
1
1
2
Wind-Up Roller
Roar: You and your opponent draw a card.
3
2
2
Wind-Up Roller
Roar: You and your opponent draw a card.
3
2
Atlantean
2
Rockdrake Egg
Burn +2. Cannot attack. Afterlife: If you have 6 or more cards in hand summon a 6/5 Rockdrake.
0
6
2
Rockdrake Egg
Burn +2. Cannot attack. Afterlife: If you have 6 or more cards in hand summon a 6/5 Rockdrake.
0
6
2
Sacred Lore
Deal 3 damage to your God and add 3 random Runes to your hand.
2
Sacred Lore
Deal 3 damage to your God and add 3 random Runes to your hand.
2
Scarab Swarm
Whenever a creature dies, Heal your God for 2 Health.
1
2
2
Duergar Priest
Roar: Heal 4 Health to your God.
2
2
2
Duergar Priest
Roar: Heal 4 Health to your God.
2
2
1
Harvest Arachne
Deadly.
1
1
4
Half Life
Summon a creature with Mana cost of 3 or less from your Void. It has Blitz, Soulless, and Burn +12.
4
Half Life
Summon a creature with Mana cost of 3 or less from your Void. It has Blitz, Soulless, and Burn +12.
3
Fickle Cambion
Whenever your God gains Health, this creature gains +1 Health. Whenever your God loses Health, this creatures gains +1 Attack.
3
3
3
Fickle Cambion
Whenever your God gains Health, this creature gains +1 Health. Whenever your God loses Health, this creatures gains +1 Attack.
3
3
Nether
4
The Old Ritual
Transform a friendly creature into a 6/6 Netherspawn.
8
End Times
Destroy all creatures. Summon a 9/9 Demonic Skull with -1/-1 for each enemy creature destroyed and +1/+1 for each friendly.
6
Reap
Destroy a creature. Heal your God for 4 Health.
6
Reap
Destroy a creature. Heal your God for 4 Health.
1
Leviathan Hunter
Roar: Equip a 2/1 Barbed Hook.
2
1
Viking
1
Expectant Chicken
Confused. Roar: Summon a Chicken Egg.
1
1
1
Rampart
Frontline. Cannot attack.
0
7
1
Rampart
Frontline. Cannot attack.
0
7
1
Unnatural Binding
Give a creature: "Burn +2. Whenever this creature attacks, deal 2 damage to its God."
7
Porphyrion, Dread Cyclops
Ward. Your opponent's spells and abilities cost 2 more to use.
7
7
1
Deuteria, Manashard Mage
Roar: Add a 1 Mana 4/4 Young Manaborn to your deck.
2
2
Nether
1
Cardshark
Roar: Summon a 1/1 Bodyguard with Frontline.
1
1
Clonetor
0
0
17
1
8
2
0
3
0
4
0
5
0
6
0
7
3
8
2
9
0
10+
1
Heka's Enchantress
Roar: Foresee 2.
1
2
1
Heka's Enchantress
Roar: Foresee 2.
1
2
Anubian
1
Erupt
Foresee 1 and draw a card.
1
Erupt
Foresee 1 and draw a card.
1
Dimension Door
Draw a card and reduce its Mana cost by 1 if it costs less than your total Mana Gems.
1
Dimension Door
Draw a card and reduce its Mana cost by 1 if it costs less than your total Mana Gems.
1
Lost In The Depths
Obliterate your deck. Replace it with random cards. They cost 2 less.
1
Levitate
Remove Frontline and Backline from a creature. Draw a card.
1
Levitate
Remove Frontline and Backline from a creature. Draw a card.
2
Magic Inks
Copy the lowest cost spell in your hand.
2
Magic Inks
Copy the lowest cost spell in your hand.
1
Spellsight Seer
Roar: Foresee 1.
2
2
1
Spellsight Seer
Roar: Foresee 1.
2
2
1
Athenian Archer
Roar: Deal 1 damage to an enemy creature.
1
2
1
Athenian Archer
Roar: Deal 1 damage to an enemy creature.
1
2
Olympian
1
Cardshark
Roar: Summon a 1/1 Bodyguard with Frontline.
1
1
1
Cardshark
Roar: Summon a 1/1 Bodyguard with Frontline.
1
1
1
Swashbuckler
Twin-Strike. Roar: Deal 1 damager.
1
1
1
Swashbuckler
Twin-Strike. Roar: Deal 1 damager.
1
1
2
Clone
Copy the lowest cost creature in your hand.
2
Clone
Copy the lowest cost creature in your hand.
2
Equivalent Exchange
Discard two cards of your choosing. Pick One: Remove 2 Mana Locks, or draw 2 cards.
2
Equivalent Exchange
Discard two cards of your choosing. Pick One: Remove 2 Mana Locks, or draw 2 cards.
9
Avatar of Magic
Protected. Ward. Spell Boost +1. Whenever you cast a spell, add a copy of Beam to your hand that costs 1 Mana.
5
9
2
Read The Leaves
Foresee 2, and draw a card.
2
Read The Leaves
Foresee 2, and draw a card.
9
Tyet, Heir To The Sky
Frontline. Ward. Flank. Twin-Strike. Gain Ward whenever a spell is played. Roar: Gain +2/+3 for each card in your hand.
6
9
Anubian
8
Circe, Vengeful Sorceress
Roar: Deal 4 damage to all enemy characters, Foresee 4.
2
4
Olympian
8
O Fortuna
Deal 4 damage to an enemy creature and its God. Give Protected to a friendly creature and your God. Draw 4 cards.
8
O Fortuna
Deal 4 damage to an enemy creature and its God. Give Protected to a friendly creature and your God. Draw 4 cards.
Amazon
0
0
6
1
4
2
7
3
8
4
4
5
1
6
0
7
0
8
0
9
0
10+
1
Nimble Pixie
Flank. Roar: Summon a Nimble Pixie.
1
1
1
Nimble Pixie
Flank. Roar: Summon a Nimble Pixie.
1
1
Amazon
2
Amazon Spearsoul
4
2
2
Amazon Spearsoul
4
2
Amazon
3
Mistress Scythia
Roar: Destroy all cards in your deck that cost 2 or less.
2
1
Amazon
3
Field Martyr
Roar: Gain +1/+1 for each friendly creature.
1
1
3
Field Martyr
Roar: Gain +1/+1 for each friendly creature.
1
1
Amazon
2
Jungle Scout
Roar: Delve a Nature card.
1
2
2
Jungle Scout
Roar: Delve a Nature card.
1
2
Amazon
3
Servant of Inti
Roar: Give a friendly Amazon Protected.
5
1
3
Servant of Inti
Roar: Give a friendly Amazon Protected.
5
1
Amazon
3
Rebel Quartermaster
Whenever you summon a creature, give it +1/+1.
1
2
3
Rebel Quartermaster
Whenever you summon a creature, give it +1/+1.
1
2
Amazon
4
Ruthless Caipora
Roar: Gain +1/+2 for each friendly creature.
1
1
4
Ruthless Caipora
Roar: Gain +1/+2 for each friendly creature.
1
1
Amazon
4
Ferocious Rougarou
Regen +2. Has +1/+1 for each other friendly creature.
2
3
4
Ferocious Rougarou
Regen +2. Has +1/+1 for each other friendly creature.
2
3
Amazon
4
Bonepact Hunter
Roar: Give a friendly Amazon +3 Attack.
3
3
4
Bonepact Hunter
Roar: Give a friendly Amazon +3 Attack.
3
3
Amazon
4
Proud Conscriptor
Afterlife: Summon three 1/1 Amazon Recruits.
2
2
4
Proud Conscriptor
Afterlife: Summon three 1/1 Amazon Recruits.
2
2
Amazon
5
La Bolefuego
Roar: Spells cost 5 more for your opponent's next turn.
5
3
Amazon
5
Myrto's Daughter
Blitz. Pick One: Gain +2/+2; or give a friendly Amazon +4/+3.
2
1
Amazon
5
Penthesilean Warrior
Roar: Give two friendly Amazons +2 Attack.
4
4
5
Penthesilean Warrior
Roar: Give two friendly Amazons +2 Attack.
4
4
Amazon
6
Amazon Flanker
Flank. Roar: Summon 2 Amazon Flankers.
2
2
Amazon
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
1
Raving Fan
When you use your God power, give +2 Attack to this creature.
0
3
1
Netherborne Binder
Afterlife: Heal 2 to your opponent's God.
3
2
1
Netherborne Binder
Afterlife: Heal 2 to your opponent's God.
3
2
A Toast!
0
0
2
1
8
2
4
3
5
4
7
5
3
6
1
7
0
8
0
9
0
10+
4
Amplification Machine
Backline. Ability: The next Roar effect this turn triggers twice.
0
4
4
Amplification Machine
Backline. Ability: The next Roar effect this turn triggers twice.
0
4
Atlantean
6
A Toast To Piece
Return all creatures to their owner's hand. Your creatures returned this way have their cost reduced by 2.
6
A Toast To Piece
Return all creatures to their owner's hand. Your creatures returned this way have their cost reduced by 2.
5
Ocular Fiend
Roar: Cast 3 random Runes, targets selected randomly.
3
3
5
Ocular Fiend
Roar: Cast 3 random Runes, targets selected randomly.
3
3
7
Wrath Zealot
Deadly. Roar: Summon two copies of this creature.
1
2
5
La Bolefuego
Roar: Spells cost 5 more for your opponent's next turn.
5
3
Amazon
2
Wind-Up Roller
Roar: You and your opponent draw a card.
3
2
2
Wind-Up Roller
Roar: You and your opponent draw a card.
3
2
Atlantean
3
Petard "Elder"
Roar: Deal 3 damage to a random enemy creature.
1
2
3
Petard "Elder"
Roar: Deal 3 damage to a random enemy creature.
1
2
4
Sphinx Cat
Roar: Summon two 1/1 Broken Warriors.
3
2
4
Sphinx Cat
Roar: Summon two 1/1 Broken Warriors.
3
2
Anubian
2
Dread Pirate
Roar: Give +1/-1 to a creature.
2
2
2
Dread Pirate
Roar: Give +1/-1 to a creature.
2
2
3
Rune Smuggler
Roar: Add two random Runes to your hand.
1
1
3
Rune Smuggler
Roar: Add two random Runes to your hand.
1
1
2
Aging Veteran
Roar: Give a friendly creature +2 Health.
2
2
2
Aging Veteran
Roar: Give a friendly creature +2 Health.
2
2
2
Duergar Priest
Roar: Heal 4 Health to your God.
2
2
2
Duergar Priest
Roar: Heal 4 Health to your God.
2
2
5
Vanir Lion
Roar: Give a friendly creature +2 Attack for the rest of this turn.
4
4
5
Vanir Lion
Roar: Give a friendly creature +2 Attack for the rest of this turn.
4
4
1
Trial Spirit
Roar: Give a friendly creature +2 Health.
2
1
1
Trial Spirit
Roar: Give a friendly creature +2 Health.
2
1
Aether
5
Penthesilean Warrior
Roar: Give two friendly Amazons +2 Attack.
4
4
5
Penthesilean Warrior
Roar: Give two friendly Amazons +2 Attack.
4
4
Amazon
4
Amplureal, Sentient Shard
Deadly. Frontline. Roar: Add a copy of this card to your hand.
1
1
Aether
6
Helian Blademaster
Ward. Roar: Draw a card.
5
4