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2
Void Banshee
Afterlife: Deal 5 damage to your God and move the top card of your deck into your Void.
4
4
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Nether
Core
Rare
Death
2
Assassin's Aim
Give a friendly creature Hidden for 1 turn. Draw a card.
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Core
Common
Deception
2
Eager Nobleborn
Roar: Give a friendly creature +2 Attack until end of turn.
2
1
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Core
Common
2
The Portable Fortress
Frontline. Cannot attack.
0
10
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Atlantean
Core
Common
2
Raving Necromancer
Whenever a creature dies, Heal its God for 2.
3
2
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Core
Common
Death
2
Pacifism
Set the Attack of all creatures with 4 or more Attack to 2.
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Core
Common
Light
2
Devoted Follower
Give -1 Attack to creatures damaged by this one.
2
3
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Core
Common
Light
2
Aging Veteran
Roar: Give a friendly creature +2 Health.
2
2
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Core
Common
2
Recovering Sigil
Heal all friendly creatures for 4. Draw a card.
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Core
Common
Light
2
Belligerent Warlock
Whenever this creature attacks a creature, draw a card.
2
2
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Core
Rare
War
2
Amazon Warrior Medium
2
2
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Amazon
Core
Common
2
Rogue
2
2
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Embed
Core
Common
2
Rogue Channeler
2
3
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Embed
Core
Common
2
Destructive Dagger
Blitz. Deadly.
1
1
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Core
Common
2
Enduring Shield
Blitz. When your God attacks or is attacked, gain Protected and lose 1 Durability.
1
4
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Core
Common
War
2
Double Dealer
Roar: Draw 3 cards. Pick One: Shuffle the left-most or right-most 3 cards into your deck.
2
1
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Core
Common
Deception
2
Infernal Footsoldier
Roar: Summon an Infernal Footsoldier. Give creatures damaged by this Burn +1.
1
1
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Nether
Core
Rare
2
Inspirator
All other friendly creatures have +1 Attack.
1
1
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Core
Rare
2
Runed Asp
Deadly. Pick One: Gain "Afterlife: Both Gods unlock two Mana Locks" or "Afterlife: Both Gods draw a card".
1
1
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Core
Rare
Death
2
Time-Bomb
Roar: Your God gains Protected. If you already have Protected, this creature gains Protected instead.
3
2
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Atlantean
Core
Epic
Magic
2
Dark Knives
Give a friendly creature Twin-Strike, Flank and +2 Attack. If it has Hidden, give it an extra +1 Attack.
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Core
Rare
Deception
2
Made Mark
Secretly Pick One: "At the start of your turn, gain +3 Attack and Flank" or "Afterlife: Deal 5 damage to a random enemy creature."
0
3
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Core
Common
Deception
2
Canopy Barrage
Pick One: Deal 4 damage to a random enemy creature, or deal 3 damage to a random enemy creature and Heal 3 to your God.
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Core
Common
Nature
2
Warrior
2 random buffs out of; Flanking, Twin-Strike, Leech, +1 Attack, +1 Health, or Protected and -1 Health.
2
2
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Core
Common
War
2
Giant Elk
Confused.
2
3
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Core
Common
Nature
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