A Gods Unchained Deck
Contains outdated cards
Regen 1.
Roar: Give a friendly creature +1 health.
Roar: If you control two other creatures, this creature gets +1 strength.
Roar: Give +1/+1 to a friendly creature.
Frontline.
Frontline. Can't attack. At the end of each turn, set this creature's strength to 0.
Roar: Summon a 1/1 Bodyguard with frontline.
Flank. Roar: Remove 1 durability from your opponent's relic.
Protected.
Hidden for 1 turn.
Creatures damaged by this creature get burn +1.
Refresh five mana gems.
Twin strike.
Ward. Roar: Draw a card.
Frontline. Roar: Summon a 2/2 Netherling.
At the end of your turn, give each other friendly Atlantean +1 strength.
Frontline. If you have another Aether in hand, delve an Aether and put it into your hand.
Roar: Give each other friendly creature +2/+1 or +1/+2 at random.
Roar: Give a friendly creature +3/+3.
Protected. Frontline.
Roar: Give +2 health to each other friendly creature. If they have frontline, give them +4 health instead.
Roar: Give burn +3 to all enemy creatures. If you have at least six cards in hand, deal 2 damage to each enemy creature.