Creatures damaged by this creature get burn +1.
Refresh five mana gems.
Afterlife: Add a random rune to your hand.
Roar: If you control another Atlantean, this gets +1 strength.
Roar: Your opponent randomly pulls a spell from their deck. Reduce the cost of the spell to 1.
Roar: Equip a 1/1 Barbed Hook. If you control another Viking, equip a 1/2 Barbed Hook instead.
Each turn this is in your hand, transform into a random legendary creature.
At the end of each turn, if your god power is active, change it to a random common one.
Hidden for 1 turn. Backline.
Whenever a spell is cast, give a copy of it to the other player.
Roar: Shuffle two random Nethers into your deck.
Heal your god for 7.
If this puts your god at full health, add a random Nature card to your hand.